Draft:Danny Tang
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Submission declined on 15 April 2025 by Gheus (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia.
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Danny Tang (born 30.10.1980) (Chinese name 唐丹妮) is a Chinese business entrepreneur in esports.
Tang is co-founder and currently CEO of Hero Esports, the largest esports company in Asia[1]. She was previously Chief Financial Officer and Head of Global Strategy for the company.[2]
The company, co-founded with executive chairman Dino Ying, develops the market[3] and opportunities for organised domestic esports competitions throughout the world, in Asia, Europe and North America[4]; and on a global stage through organisations such as the Olympic Esports Week[5][6]; and esports series at the Jakarta Asian Games and the Hangzhou Asian Games.
Tang introduced AI models, including DeepSeek, to improve outside broadcast services during mass-participation events, and to allow the 1200-strong Hero Esports team to focus more on creativity.[7] While AI facilitates entry into game creation, Tang also upheld the importance of humanities majors across the workforce, for better story-telling and narrative creation, within the esports "creator economy".[8]
Hero Esports organises 7000 matches per year, watched by more than 800 million fans worldwide.[9] The HERO ESPORTS Asian Champions League (ACL) is largest international multi-title esports event in Asia, with a total prize pool of $2 million.[10]
References
[edit]- ^ "Tencent-backed Hero Esports leverages AI in bid to become global leader". South China Morning Post. 2025-04-20. Retrieved 2025-05-08.
- ^ Xu, Davide (2024-10-08). "VSPO announces leadership change and renames to Hero Esports". Esports Insider. Retrieved 2025-04-15.
- ^ "Sports and esports leaders talk boosting fanbases, growth opportunities and the role of tech". CNBC. 2025-04-10. Retrieved 2025-04-15.
- ^ "VSPO joins Esports Integrity Commission, Further Strengthening Global Esports Integrity Standards – ESIC". esic.gg. Retrieved 2025-04-15.
- ^ "Inaugural Olympic Esports Games to be held in Riyadh in 2027 – Road to the Games to start this yea". Olympics.com. Feb 11, 2025.
- ^ "Saudi Arabia to host historic first Olympic Esports Games in 2027". Arab News. 2025-02-11. Retrieved 2025-05-08.
- ^ "Tencent-backed Hero Esports leverages AI in bid to become global leader". South China Morning Post. 2025-04-20. Retrieved 2025-05-08.
- ^ "'Generative AI Simplifying Entry into Gaming,' Says VSPO CFO Danny Tang". News18. Retrieved 2025-05-08.
- ^ "Esports is developing as a spectator sport in Asia, CEO of Hero Esports says". CNBC. 2024-12-06. Retrieved 2025-04-15.
- ^ 刘小卓. "Hero Esports Asian Champions League reveals games, $2m prize pool". www.chinadaily.com.cn. Retrieved 2025-04-15.